

Regarding your question about the "polished and refined" and "slick and fast" aspects of the program (and this is my personal opinion), it offers a lot of flexibility in how you can stack, nest, clip and mask layers/objects in any level of the layer hierarchy while still applying filters and adjustments non destructively to any of these objects keeping everything editable. I´m sure someone will step in and the Affinity team is quite responsive too.Īlso you can check a work in progress by Pokedstudio on behance that can give you a glimpse of what's possible with Affinity Designer (as well as some inspiration!) If you need help with something just post here.

The best advice i can give you is try it yourself and you will find answers to all those questions. really there's plenty of stuff to choose from. Its integration between vectors and pixels (you can mix both as you wish - you can even apply two or more masks to one layer no matter if they are pixel or vector based), innovative view modes (have you tried View Mode -> Split View), powerful snap system (able to snap up to half-pixels or combine different snapping options to fit your needs). Regarding your question about the "polished and refined" and "slick and fast" aspects of the program (and this is my personal opinion), it offers a lot of flexibility in how you can stack, nest, clip and mask layers/objects in any level of the layer hierarchy while still applying filters and adjustments non destructively to any of these objects keeping everything editable. afdesign files being shared in the Share you work section that may help you to get started.Īlso you can check a work in progress by Pokedstudio on behance that can give you a glimpse of what's possible with Affinity Designer (as well as some inspiration!) Anyway there's no better way to discover what the app is capable off than trying it yourself, with your own projects and needs. Since nothing it set it stone, having videos would probably just cause more confusion than it would help. Not all features are implemented yet and others are still being completed or improved and can change during the development. Maybe it's too soon to have YouTube videos? Before anyone takes offense.Please help me out here. I don't mean to sound doubtful, but that sounds more like Apple style marketing. I wish there were some YouTube videos I could watch that would depict the "polished and refined" and the "slick and fast" aspects of the program. In short, 'Yes' I think I could draw your coin again in Affinity Designer, but 'No' it wouldn't be quite as fast because we don't have path text. Affinity Designer is the start of something incredibly special and we know we've got a lot of ideas to implement along the way. Affinity Designer has less in some areas, more in other areas, all the tools are polished and refined, the whole experience is slick and fast, and you can paint/erase/mask/adjust with pixel tools which is not possible in DrawPlus. It doesn't have feature-parity, and it's not meant to. A little sluggish when working with large files, but for simple editing and for anyone at home on Photoshop or Gimp, this is an easy tool to make use of. Learn the language and contribute to the community and you’ll feel at home in no time. Affinity Designer is not supposed to be a one-for-one replacement for DrawPlus. Gimp The free, open source alternative to photoshop.
